JESS HIGGS
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        • Week 1
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    • Designer's Toolkit >
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The Brief: 
Transform yourself into an inventive, 'designer' paper toy. This page showcases the process from research into paper toys themselves through the design stage and to the final 3D model. 

Moodboard

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Initial Model Experiments 

Paper Toy Development

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A range of mockups were made during the design process as the net I had created, even though the measurements seemed to add up, wasn't working when printed. The added layer seemed to be the issue but I eventually found measurements that worked. 
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Finished Design

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Feedback

The main purpose of this brief was putting the skills developed in prior weeks into practice but also identity across the work. In my feedback, it was made clear I could have gone into more detail with the design of the sheet and instructions itself over a basic layout. This is something I want to revisit and develop further.
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  • Home
  • First year
    • Introducing Visual Communication >
      • The Comic
      • Technical Skills >
        • Week 1
        • Week 2
        • Week 3
      • Drawing & Visualisation >
        • Week 1 & 2
        • Week 3
      • Colour & Composition >
        • Week 1
        • Week 2
        • Week 3
      • IT Fridays
      • Workshops
      • Other Bits
    • Multi-Dimensional >
      • 2D
      • 3D
      • 4D
      • Workshops
      • Set Exercise
  • Second Year
    • Designer's Toolkit >
      • Alignment & Hierarchy
      • Contrast & Negative Space
      • Balance & Colour
      • Hotfoot
    • Type & Typography >
      • Hierarchy & Layout
      • Magazine Layout
      • Responsive Digital Type
    • Graphic Designs Projects >
      • D&AD - Monotype
      • Museum Brand Identity
      • Information is Beautiful
      • WWB Anniversary Brief
    • The Critical Designer >
      • Research Blog